- How To Backup Game Save Data Rimworld Macro
- How To Backup Game Save Data Rimworld Mac Free
- Ps3 Game Save Data Download
- How To Backup Game Save Data Rimworld Mac Free
Back up with Time Machine
There are better places to store files, but for now let's say C: because everyone has one, and right click in blank space to select New Folder, name it Sims 4 Saves Backup. Go into that new folder by double clicking it and press Control + V (Windows) or Command + V (Mac) to paste the file there.
Automatically back up all your files with Time Machine, which is built in to your Mac, or choose another backup method.
Create a backupStore files in iCloud
You can also use iCloud and iCloud Drive to store files, such as your photos, documents, and music.
Set up iCloud and iCloud DriveRestore your Mac from a backup
When you have a backup, you can use it to restore your files at any time, including after the original files are deleted from your Mac.
Restore from a backupPrepare your Mac for service
Making a backup is an important part of preparing your Mac for service, especially because some types of repair might require erasing or replacing your hard drive.
Get your Mac ready for serviceHow much space do I need for a backup?
To see the size of a specific file or folder, click it once and then press Command-I. To see storage information about your Mac, click the Apple menu in the top-left of your screen. Choose About This Mac and click the Storage tab. For Time Machine backups, it's good to use a drive that has at least twice the storage capacity of your Mac.
Free up storage on your Mac
macOS can save space by storing your content in the cloud. This isn't a backup, but it includes new tools to make it easier to find and remove large or unwanted files before you make a backup.
Use Optimized Storage in macOSErase or format a storage device
You can use Disk Utility if you need to erase or format a storage device.
Learn how to use Disk UtilityHave a question?
Ask everyone. Our Apple Support Community can help you find answers.
Ask the Apple Support CommunityTell us how we can help
Answer a few questions and we'll help you find a solution.
Get Support< Modding Tutorials
In this tutorial you will explore Rimworld's folder structure.
- 2Base game folder structure
You'll learn what content folders starting from your RimWorld starting location have and what use they might have in modding.
- Mac users: Installing Mods details how to enter your Rimworld directory.
The RimWorld****** root
In your Rimworld install directory, you can find three folders, two text files and your RimWorld******.exe file:
We'll focus on the folders, since the files are pretty self explanatory; Readme.txt contains a readme, Version.txt contains the version string and the .exe starts the game.
The Mods folder
The Mods folder contains a Core folder with most if not all XML files used by Rimworld:
Mods you download will be placed in the Mods folder alongside the Core folder.
Each mod's folder may contain the following folders:
Folder | Contents | Description |
---|---|---|
About | About.xml and Preview.png | These files are used in the in-game mods list. They contain some info about the mod and an unformatted text description. |
Assemblies | Custom .DLL files | Mods with custom C# code have a .DLL file in this folder. |
Defs | All defs | All XML code is stored in this folder, usually further categorized in subfolders and -files. |
Languages | All translations | Every language file contains a DefInjected folder with a translation for everything in the game. |
Patches | All patches | All xpath PatchOperations are stored in this folder. |
Sounds | All sounds | Even though the main game's sounds are stored in compressed resource files, mods might use a folder for them. |
Source | Assemblies' source code | Mods with an Assemblies folder might store source code for the C# code in here. |
Textures | All textures | The main game uses compressed resource files to store textures, but most mods store textures here. |
Data folder
This folder contains a few files which are important for the base game but not necessarily important for modding it:
These files are; .DLL's which contain the game code, compressed resource files containing the game graphics and audio, several files automatically generated by Unity which contain settings and such, a copy of Mono and a Steamworks .DLL.
What you might at one point be interested in are the Managed/ folder and output_log.txt, which contain .DLL's required for writing custom C# code and a more detailed version of the game's debug log.
How To Backup Game Save Data Rimworld Macro
Source folder
How To Backup Game Save Data Rimworld Mac Free
This folder contains a small amount of the game's C# source code:
Ps3 Game Save Data Download
These can be seen as tiny examples someone might use to get started with C# modding.
Anyone interested in bigger chunks of the source code is better off decompiling it by themselves.