How To Backup Game Save Data Rimworld Mac

Data

Back up with Time Machine

There are better places to store files, but for now let's say C: because everyone has one, and right click in blank space to select New Folder, name it Sims 4 Saves Backup. Go into that new folder by double clicking it and press Control + V (Windows) or Command + V (Mac) to paste the file there.

Automatically back up all your files with Time Machine, which is built in to your Mac, or choose another backup method.

Create a backup

Store files in iCloud

You can also use iCloud and iCloud Drive to store files, such as your photos, documents, and music.

Set up iCloud and iCloud Drive

Restore your Mac from a backup

When you have a backup, you can use it to restore your files at any time, including after the original files are deleted from your Mac.

Restore from a backup

Prepare your Mac for service

Making a backup is an important part of preparing your Mac for service, especially because some types of repair might require erasing or replacing your hard drive.

Get your Mac ready for service

How much space do I need for a backup?

To see the size of a specific file or folder, click it once and then press Command-I. To see storage information about your Mac, click the Apple menu in the top-left of your screen. Choose About This Mac and click the Storage tab. For Time Machine backups, it's good to use a drive that has at least twice the storage capacity of your Mac.

Free up storage on your Mac

macOS can save space by storing your content in the cloud. This isn't a backup, but it includes new tools to make it easier to find and remove large or unwanted files before you make a backup.

Use Optimized Storage in macOS

Erase or format a storage device

You can use Disk Utility if you need to erase or format a storage device.

Learn how to use Disk Utility

Have a question?

Ask everyone. Our Apple Support Community can help you find answers.

Ask the Apple Support Community

Tell us how we can help

Answer a few questions and we'll help you find a solution.

Get Support

< Modding Tutorials

In this tutorial you will explore Rimworld's folder structure.

  • 2Base game folder structure

You'll learn what content folders starting from your RimWorld starting location have and what use they might have in modding.

  • Mac users: Installing Mods details how to enter your Rimworld directory.

The RimWorld****** root

In your Rimworld install directory, you can find three folders, two text files and your RimWorld******.exe file:

We'll focus on the folders, since the files are pretty self explanatory; Readme.txt contains a readme, Version.txt contains the version string and the .exe starts the game.

The Mods folder

Main article: Modding Tutorials/Mod folder structure


The Mods folder contains a Core folder with most if not all XML files used by Rimworld:

Mods you download will be placed in the Mods folder alongside the Core folder.

Each mod's folder may contain the following folders:

FolderContentsDescription
AboutAbout.xml and Preview.pngThese files are used in the in-game mods list. They contain some info about the mod and an unformatted text description.
AssembliesCustom .DLL filesMods with custom C# code have a .DLL file in this folder.
DefsAll defsAll XML code is stored in this folder, usually further categorized in subfolders and -files.
LanguagesAll translationsEvery language file contains a DefInjected folder with a translation for everything in the game.
PatchesAll patchesAll xpath PatchOperations are stored in this folder.
SoundsAll soundsEven though the main game's sounds are stored in compressed resource files, mods might use a folder for them.
SourceAssemblies' source codeMods with an Assemblies folder might store source code for the C# code in here.
TexturesAll texturesThe main game uses compressed resource files to store textures, but most mods store textures here.


Data folder

This folder contains a few files which are important for the base game but not necessarily important for modding it:

These files are; .DLL's which contain the game code, compressed resource files containing the game graphics and audio, several files automatically generated by Unity which contain settings and such, a copy of Mono and a Steamworks .DLL.

What you might at one point be interested in are the Managed/ folder and output_log.txt, which contain .DLL's required for writing custom C# code and a more detailed version of the game's debug log.

How To Backup Game Save Data Rimworld Macro

Source folder

How To Backup Game Save Data Rimworld Mac Free

How To Backup Game Save Data Rimworld Mac

This folder contains a small amount of the game's C# source code:

Ps3 Game Save Data Download

These can be seen as tiny examples someone might use to get started with C# modding.
Anyone interested in bigger chunks of the source code is better off decompiling it by themselves.

How To Backup Game Save Data Rimworld Mac Free

Retrieved from 'https://rimworldwiki.com/index.php?title=Modding_Tutorials/Folder_structure&oldid=62232'