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tranquility
Developer(s)William A. Romanowski
Publisher(s)TQworld, LLC.
Designer(s)William A. Romanowski
Platform(s)Mac OS X (10.4 Tiger), Mac OS, Windows 8/Me/NT4/2000/XP Home/XP Pro
Release1991, 2001
Genre(s)Platformer, Music, Art
Mode(s)Single player
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tranquility is a nonviolentmusicalplatform game created in 1991 for Macintosh and Windows computers by musician William A. Romanowski. The game features generative algorithms that determine music and level layout based on the player's actions. For this reason, and due to its use of generated ambient music, the game's philosophy has been compared to that of Transcendentalism and the New Age Movement. According to the game's publishers, some players have reported immersion in the game to produce a dream-like experience during and after play.[1] The game notably appeared first as a demo included with Silicon Graphics computers.[2] It was updated and re-released by its designer as a commercial game 10 years later in 2001. This version of the game was supported for 10 years but a notice that the game was to be retired appeared on the website in 2010.[3] As of now, the site is inaccessible.

Gameplay[edit]

In tranquility, the player (from an abstract, first-person viewpoint) floats in a sea of starlit geometric structures called 'platforms' in order to pass through targets called 'spinners' (camouflaged star-shaped objects scattered at a density of one per room). The game's challenge is derived from the difficulty in locating the variously-placed 'spinners' and as such the game may be compared to hide-and-seek. Level progression is nonlinear, and the game is intended to be self-paced, and self-directed. A number of in-game options allow players to control game speed and difficulty, including an auto-pilot button.

Level advancement and scoring[edit]

Advancement through the game is accomplished by finding each spinner in all 3,087 rooms. Progression through the hierarchy of 'realms,' 'ranks,' 'sets of rooms,' and 'rooms' results in incrementation of the player's 'level.' Thus, there are 21 realms in total, 7 ranks per realm (for a total of 147 realms), 3 sets of rooms per rank (for a total of 441 sets of rooms), and 7 rooms per set of rooms (for the full total of 3,087 rooms). Each room contains 1 spinner.

Completing each rank advances the player by 1 level, making for a total of 147 levels. Each rank and realm adds subtle complexity to game play by interactively evolving to correspond with the player's actions. This acts to enhance replay value, and provides for lengthier play experience.

The essential elements that define a tranquility room are:

  • 'Platform' - Typically hundreds of them in number, platforms lie in a variety of groups. Each group of platforms is synchronized in movement and color.
  • 'Spinner' - a special platform that, when reached, completes the room and advances the player to the next room. (Note: The developers do allow the engine to create rooms in rare instances with no spinner).
  • A distant background star-field
  • A floor, usually marked with a grid pattern for spatial reference
  • An interactive generated soundtrack that corresponds to the movement of the player within the game.
  • In-game physics - allow for movement of the player within the game,
    • 'Gravity' - Movement downwards is caused by the 'gravity'.
    • Lateral movements are controlled by the player, usually by moving the mouse.
    • Movement downwards is controlled by the player, usually by holding down the mouse button to increase the rate of descent.
    • Movement upwards occurs when the player 'bounces' off of a platform or the floor. Upward velocity depends on the player's rate of descent towards the platform/floor.

Generative aspects (music and level structure)[edit]

Designed by musician, William A. Romanowski, the musical aspects of the game are notable [4] in that they are generated using algorithms designed to respond to the player's interactions with the interface. The game's AI algorithms were initially developed using the Nord Modular Synthesizer, with those concepts applied to the game's music and graphics generation systems. The music engine creates unique, arrhythmic musical compositions for each player's levels, providing an immersive, sensual environment.[5] In this way the game can be compared to generative music gamesRez, and Otocky. In addition to normal play modes, tranquility includes a simple level editor and a jukebox mode for enjoying the game's generated music.

The structure of the rooms in tranquility also react to the player's style of level-completion evolutionarily. As such, the game allows self-adjusting ad hoc difficulty similar to enemy progression in the space shooter, Warning Forever. The generative nature of the musical score as well as the room structure mean that the game will provide a gaming experience uniquely tailored to the strengths and weaknesses of the individual player, and different experiences can be gained by altering playing style. This interactive variability directly counteracts the degree of tedium normally associated with progression through 3,087 rooms, while also relieving the developer from the task of creating thousands of levels manually, an approach also used in No Man's Sky.

References[edit]

  1. ^'TQWorld presents tranquility: Magazine and Player Reviews'. TQWorld.com. Retrieved 2009-01-21.
  2. ^'Technolust: The Indigo Page Silicon (Graphics - SGI)'. megarat.com. Retrieved 2009-01-21.
  3. ^http://www.tqworld.com/cgi-bin/tqworld?!4anXdmsMvSdrTjnlo2abmr0m04juKn2HfdrKNlarnj0pr4snO4
  4. ^'Reviews'. electronicmusic.com. Archived from the original on August 23, 2007. Retrieved 2009-01-22.
  5. ^Eaton, Nancy. 'Apple - Games - Articles - Tranquility: I want to take you higher'. Apple.com. Retrieved 2009-01-21.

External links[edit]

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  • Official tranquility website at the Wayback Machine (archived 23 June 2007)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Tranquility_(video_game)&oldid=990759420'

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#1. Filmora Video Editor (for Mac and Windows)

Filmora Video Editor for Windows (or Filmora Video Editor for Mac) is the best background music software for adding bgm and voice to video in the market and provides the best methods, tools and techniques to perform the video editing easily. It has a music library with more than 100 songs. Filmora Video Editor also enables you to easily make movies , edit audio, apply effects and share your new movie on YouTube, Facebook, Vimeo, DVD, TV, iPhone, iPad, iPod, and more!

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#2. Ezvid (for Windows)

This is a free background music software, allowing you to add background music to video. It supports formats like MOV, WMV and AVI but MP3 format is not supported for reasons touching on copyright. All soundtracks are downloaded for free and it will take minimal effort to add them as background music to your video on Windows.

#3. Smilebox (for Mac and Windows)

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This background music software is good for both Windows and Mac as far as adding of background music is concerned. You will have the freedom of choosing your favorite music but with the requirement of first signing up with an account for you to successful add them to a video. It is a good choice for adding background music to a video.

#4. iMovie (for Mac)

You will be able to add background music to your video using iMovie with ease. It is an added advantage in that this software allows the user to come up with a slideshow movie that synchronizes well with the background music. iMovie never experiences issues with compatibility.

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Apart from adding background music to your video, this software makes it possible to have your personal narration added to video in Windows. Photo Story is very innate and one user-friendly software that you will consider for personal use. It supports WMV file format for video.

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#6. Avidemux (Mac and Windows)

Even though its main task is video editing, Avidemux can as well add background music to a video after editing is done. It can filter your music files to end up with the right one as well as encode to ensure the background music added does not have any inconsistencies with the video.

#7. VirtualDub (for Windows)

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This background music software will be good to add background music to your video as long as the device you are using is compatible with Windows. It is very professional in that adding of the background music or removing the same will not have any negative effects to the video. Its high quality is maintained intact.

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